GÖKALP GÖNEN Interview

The effects of technology are most occurresable in commercial affairs. Advertising videos, movies for commercial purposes, etc. I’m not sure if it has a huge impact for artists.

Can we get to know you first? How did the idea of creating art using digital technologies (software, artificial intelligence, augmented reality) come up?

Hello. I am an artist who produces mostly animated short films. While producing my works, I make use of computers and software a lot. These technologies have gained a natural place in my life from a very young age and continued to do so. This connection, which I established with computer games at first, evolved into something else with the desire to produce. But technologies are not the main starting point of my production. While the point where technology will evolve is the subject of my stories, it’s mostly just a tool for me right now.

With technology, our life is in a constant change / transformation. Of course, art also gets its share from this. As a member of the industry, what do you think about the relationship between technology and art and the future of this relationship?

The effects of technology are most occurresable in commercial affairs. Advertisingvideos,moviesforcommercial purposes, etc. I’m not sure if it has a huge impact for artists. If we consider art as a form of expression, these developing tools certainly offer a more democratic environment because it offers everyone
the right to express themselves. However, the fact that everyone can access it again will perhaps make the works insignificant and motivate the artist. My personal experience is generally positive. I think things that are creative and interesting are born of mistakes, trial and error. Technology is a great tool that allows us to make these mistakes and trials inexpensively and in abundance.

When revealing a work, there are sources where every artist is inspired or fed. How does this process work in digital arts?

It’s a very good question. I think this points to an emerging form of inspiration. Consuming art from social media changes the way we consume it. When an image or a video appears, we usually consume it regardless of who produced it. That work then settles in to inspire us, but the artist becomes anonymous because we do not take the same care as going to an art gallery. While this sounds like a bad thing, it is quite possible that the owner of the work that inspired you was inspired by another anonymized artist. As a matter of fact, in these environments, which we think are the most individual, individuality is slowly disappearing and the works produced by people are replaced by the jobs produced by the period. I cannot argue that this is a useful and efficient method, because it is a method that is largely shaped by popular works, but there is such a situation in the ‘digital artist’s inspiration’.

No matter which branch of art in general; a work takes people to the center and a transfer of emotion and message from the artist to the viewer takes place. How do you believe you provide this transfer?

I prefer to think about it based on the possibility that robots and robots could become human. If artificial intelligence can one day reach a level that can think as complex as a human, in a way that human beings will begin to create themselves. At some point, it may even realize that it created everything itself and press the create the universe button in panic. Because every time it does not step, it will think it will destroy itself.

The media I use is cinema. Cinema is fed from all areas. Sound, rhythm, colors and balances. It does this so well that when we say rhythm, it becomes blurry, whether it is the rhythm of the sound, the image flow or the rhythm. This makes it very magical. I also approach like a magician trying to perform it successfully. Even though I put down the things that I can explain, I do not throw away what I cannot explain because these are the nature of magic.

Do you work to make your designs adaptable to the industry, for example, to the textile industry? What kind of horizon can digital art open in the textile industry, in fashion?

I cannot say that I am very experienced in this topic, but I can reason as it affects the industry. As I mentioned above, technology makes it easy to do a lot of trial and error. 3D software is so good at imitating fabric that it’s impossible to distinguish from a real photograph. Using these software, a designer experiments will make it easier for them to achieve more perfect results and push the boundaries more difficult. Of course, it takes a little more time for these softwares to be easily used by everyone. Although the software is very capable, they are getting more and more complex. At this stage, sitting down and learning the software is not something everyone can do. I think artificial intelligence will be what determines the next stage of software. You are going to tell the computer what you want and it will come up with some suggestions.

Finally, what does the art of the future mean to you? Technology is a phenomenon that exists in every moment of our lives. What kind of art do you think will be defined in the future, and where will sustainability be positioned in this?

I think art is hard to predict the future, but it is possible to ask questions about the future. We are going to get to the road, we are going to get a place to go, and we are going to have to prepare a supply bag. Art can give us an idea of what we should put in the bag. It can help us get rid of unnecessary things, lighten our burden and prevent us from being hungry and dehydrated. To do that, it does not have to know where we are going, we are always hungry on the road.

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